﻿namespace OpenCube.Model.Enums
{
	/// <summary>
	/// The difficulty level of the game
	/// </summary>
	public enum Difficulty
	{
		/// <summary>
		/// Peaceful  difficulty level. All monsters are disabled.
		/// </summary>
		Peaceful = 0,

		/// <summary>
		/// Easy difficulty level
		/// </summary>
		Easy = 1,

		/// <summary>
		/// Normal difficulty level
		/// </summary>
		Normal = 2,

		/// <summary>
		/// Hard difficulty level
		/// </summary>
		Hard = 3
	}
}